VideoLab ( .NET Edition ) Single License + Source CodeVideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
VideoLab ( .NET Edition ) UPGRADE to Source Code-Single LicenseVideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
VideoLab ( Delphi/C++Builder Edition ) Single LicenseThe VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance.
VideoLab ( Delphi/C++Builder Edition ) Single License + Source CodeVideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance.
VideoLab ( Delphi/C++Builder Edition ) UPGRADE to Source Code-Single LicenseThe VideoLab is a set of components, based on OpenWire technology for fast video capture, playback, broadcasting and processing. They allow fast complex video manipulations with zero lines of program code. VideoLab supports both the old fashion Win32 API (VFW), Audio ACM and DirectShow (DirectX), and even allows if needed any mixture of them. The developer can choose to go with any of them, to use both, or can switch from the one to the other at any moment. The components hide the complexity of both approaches, and make them look almost identical from the users prospective. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance.
VideoLab ( Visual C++ Edition ) Single LicenseVideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user's perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.
VideoLab ( Visual C++ Edition ) Single License + Source CodeVideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user's perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.
VideoLab ( Visual C++ Edition ) UPGRADE to Source Code-Single LicenseVideoLab is a set of Visual C++ components for fast video capture and playback. Allows fast video capture, display and playback with zero lines of program code. The library supports the old fashion Win32 API( Video For Windows ( VFW ), VCM, WaveAPI, ACM), the newer DirectShow, and even allows if needed any mixture of them. The developer can choose to go with any of them, to use all, or can switch from the one to the other at any moment. The components hide the complexity of all of the approaches, and make them look almost identical from the user's perspective. Includes: Video Players and Loggers ( Win32 and DicerctX/DirectShow ) Video/Audio Capture and Video/Audio Output ( Win32 and DicerctX/DirectShow ) and Custom Filter components.
SignalLab ( .NET Edition ) Single LicenseThe SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
SignalLab ( .NET Edition ) Single License + Source CodeThe SignalLab is a set of components, based on OpenWire technology for fast Digital Signal Processing (DSP), analysis and data visualization. Allows fast complex signal manipulations with zero lines of program code. The library is fully multithreaded, utilizes well modern multi-core systems, and runs at full native performance. Also includes a Visual Graphical Editor for Codeless Development.
|